
Brace for Impact
NOTE: Windows/Mac builds look better than web build
Turns out the WebGL build might not support a major shader effect used in the game, so the Windows/Mac builds will contain the right visuals.
A game by worblir. For the Lundum Dare 47 Jam. (https://ldjam.com/events/ludum-dare/47/$227072)
Adrenaline filled chaos. Avoid red. Collect green. Brace for impact.
WASD to move. Spacebar to jump. Move mouse to look around. Press escape to free up mouse movement.
(Has not been thoroughly tested)
Credits
Music by Kevin Macleod
EDM Detection Mode by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3687-edm-detection-mode
License: http://creativecommons.org/licenses/by/4.0/
Laserpack by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4671-laserpack
License: http://creativecommons.org/licenses/by/4.0/
UCLA Wireframe Shader - https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897
Easy Character Movement by Oscar Gracián - https://assetstore.unity.com/packages/templates/systems/easy-character-movement-...
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | worblir |
Genre | Action |
Made with | Unity |
Tags | Bullet Hell, First-Person |
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